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Black Hole / Gravity Magic VFX

Black hole / gravity magic niagara system I made in Unreal Engine 5. I don't know what it is about gravity energy, space magic, void stuffs, ect. just feeling right being black with purple. Used CGHow's nebula particle tutorial as a basis for center particle cloud. The center sphere is a basic material that uses some fresnels to control opacity and refraction. Played around with different blend modes for the accretion disk and decided on translucent as it gives a nice side profile with the sphere rendering on top.

Side View

Side View

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Turntable and system warmup

Still camera